CMPS-3480 Computer Graphics
Lab-9
Overview:
1. Log into Odin 2. Change to your /3480/9 folder. Copy the lab files now... cp /home/fac/gordon/p/3480/code/9/* . Compile and run the program: make ./lab9 We will write code together. specular reflections specular highlight multiple lights sky animation
1. Make a new scene that you like 2. Create an animation Your scene should have multiple objects. Your animation must be a looping animation that runs forever and you cannot tell where it starts or ends. The bouncing ball is an example of an animation for this lab.
include file ------------ #include <X11/Xutil.h> X11_wrapper prototypes ---------------------- void getWindowAttributes(int *width, int *height); XImage *getImage(int width, int height); X11_wrapper member functions ---------------------------- void X11_wrapper::getWindowAttributes(int *width, int *height) { XWindowAttributes gwa; XGetWindowAttributes(dpy, win, &gwa); *width = gwa.width; *height = gwa.height; } XImage *X11_wrapper::getImage(int width, int height) { return XGetImage(dpy, win, 0, 0, width, height, AllPlanes, ZPixmap); } Sample of an animation technique -------------------------------- switch (key) { case XK_t: render(); takeScreenshot("", 0); //move the sphere obj[1].pos.x += 10.0; render(); takeScreenshot("", 0); //make a gif animation //create your gif animation like in lab6.cpp break;
Your instructor will find your work out on Odin!