Write your programs in your Odin 2010/4 folder.
Name this program gotozero.cpp Use a while-loop in this program. Ask the user for a number. Your program will count from the number to zero. Display all the counting numbers as you go. sample program run...Lab-4 gotozero program. Enter a number: 4 4 3 2 1 0After you get your program working, you may add some code so that it will handle negative input, and still count to zero. sample program run...Lab-4 gotozero program. Enter a number: -3 -3 -2 -1 0For this, you should establish a stepping variable that is 1 or -1. int step; Use the ternary operator to set the step value. This will be similar to defining the "sign" of a number as we learned in class. If the user enters a positive number, the step is -1. if the user enters a negative number, the step is 1. This way, the same code can be used to move up or down toward zero.
Name this program highest.cpp
Write a program that asks the user to enter numbers. Keep track of the total, and also the highest number entered. Whenever the user enters a number, check to see if it is the largest number so far entered. If it is the largest, then output a message showing the largest number and the accumulated sum of all numbers entered. Use the number zero as a sentinel value to end the program. Program output will look similar to below...Lab-4 highest program Enter a number: 5 5 is your highest number so far! 5 is the total Enter a number: 2 Enter a number: 1 Enter a number: 9 9 is your highest number so far! 17 is the total Enter a number: 20 Enter a number: 0 Program is ending... 20 was your highest number. 37 was the total.Your program should handle negative numbers also.Because zero is used as a sentinel or signal to end, the program should not attempt to handle negative numbers. It will work, but it will see the zero as a number and also a sentinel, which makes the output confusing. Because a user might enter many numbers before entering zero, this is a good opportunity for you to use a file for user input. 1. put some numbers in a file 2. run your program like this: ./a.out < my_file
Name this program mtable.cpp
Use nested loops to print out a multiplication table. Ask the user for the dimensions of the table. Input of 4 would yield a 4x4 table, and look like this... 1 2 3 4 2 4 6 8 3 6 9 12 4 8 12 16 Use the setw() function to help align the columns of data. Documentation is here. Additional header file #include <iomanip> Examples: cout << setw(4); cout << setw(4) << i*j; Set the width to a value, such as 4, for the values inside your multiplication table. Also use setw() to align row and column headings. Other cout modifiersProgram output will look similar to below...
Lab-4 multiplication table. Enter the table dimension (square): 4 1 2 3 4 ---------------- 1 | 1 2 3 4 2 | 2 4 6 8 3 | 3 6 9 12 4 | 4 8 12 16
Lab-4 multiplication table. Enter the table dimension (square): 7 1 2 3 4 5 6 7 ---------------------------- 1 | 1 2 3 4 5 6 7 2 | 2 4 6 8 10 12 14 3 | 3 6 9 12 15 18 21 4 | 4 8 12 16 20 24 28 5 | 5 10 15 20 25 30 35 6 | 6 12 18 24 30 36 42 7 | 7 14 21 28 35 42 49
Gordon will find your programs on Odin during the lab. Your programs must compile and run to receive credit. What you don't finish in lab becomes homework.