Dr. Nick Toothman
Associate Professor of Computer Science
Dept. of CEE/CS
Science III 322
Office/student hours:
Drop-ins: Monday/Wednesday 2:30 - 4:30 PM, Friday 9:00 - 10:00 AM
Appointments: email me or use the Canvas Calendar to schedule appointments.
Email: ntoothman at csub.edu, nick at cs.csub.edu
Song stuck in head: Bill McClintock - Yes, Dazz Band, and Dio - "Whip My Lonely, Dark Heart"
My dissertation research explores mesh deformation for 3D character rigs with emphases on skinning, shape control, real-time performance, interactive animation, physical simulation, and virtual reality. Occasionally I post about Aestus: my animation research software.
In grad school, I was a member of the UC Davis ModLab, where I worked on Play the Knave, "an augmented reality video game for Windows that enables virtual design and performance of scenes from Shakespeare". My main contributions are the avatar animation system, Kinect components, karaoke text effect, and the Scriptmaker. Since then, I have relaunched the game as the platform MeXanimatoR.
I also really really like making shaders.
Note: some of the links will be to a colleague/co-author's hosted version. If a link no longer works, please contact me and I'll host it myself!